


As in the previous Cinebench Version (R20), you can bench CPUs with up to 256 Threads. Transmission energy conservation has been improved, giving you more realistic, physically accurate refractive materials in your renders. The Benchmark is based on Cinema 4D, a 3D-Digital Content Creation. Artists can layer materials or place decals quickly and easily this way. Redshift has added Random Walk and Volumetric Anisotropy in version 3.5, which gives artists a more comprehensive range of looks with their renders, bringing the realism of their imagery to the next level.Ĭinema 4D Material Stacking and UV Projection are now supported in Redshift. If you need a specific version of Redshift for your Project, please contact our support. These Cinema 4D versions will still be available and will render using Redshift version 3.0.55! Previous versions will be rendered with 2.6.56 and 2.5.72, and 3.0.67 respectively.Īttention: This version dropped support on Cinema 4D R18-R20. Please note, all jobs that use Redshift release 3.5 will release 3.5.09. Cinema 4D R20 Essential Training: VFX Cinema 4D R20 Essential Training: Motion Graphics Cinema 4D Tutorial and Project - DoF Camera Cineversity - Cinema 4D R20 Features and VFX Workflows U-Render 2022.8 For Cinema 4D R20-R26 V-Ray Advanced 5.20.06 For Cinema 4D R20-R26 Win V-Ray Advanced 5.20.05 For Cinema 4D R20-R26 Win Gridder 1.2.0.

This update will affect C4D releases R21-R.įor 3ds Max, it will be used for version 2016-2023. The Rebus Redshift Render Farm updated its Redshift version for release 3.5 to 3.5.09
